AI Insights · Timothy · October 2022
Top Down Games on iOS in Slovenia Q3 2022
In Q3 2022, the top 5 top-down games on iOS in Slovenia showed varied performance in terms of weekly downloads, revenue, and active users. More insights can be found on Sensor Tower.
In the third quarter of 2022, the top 5 top-down games on iOS in Slovenia exhibited diverse trends in weekly downloads, revenue, and active users. Below is an overview of their performance.
Blockudoku - Block Puzzle experienced a decline in weekly downloads, starting at around 500 in late June and decreasing to approximately 257 by the end of September. The app's weekly revenue was relatively low, peaking at $4 in late June and fluctuating around $1 to $3 for the rest of the quarter. Active users saw a slight decline from around 5.8K in late June to approximately 4.8K by the end of September.
Sudoku.com - Number Games showed a steady performance in weekly downloads, starting at around 426 in late June and ending with about 249 in late September. The game's weekly revenue saw a notable increase peaking at $8 in mid-July. Active users declined gradually over the quarter, from approximately 4.2K in late June to around 3.4K by the end of September.
Magic Tiles 3: Piano Game had fluctuating weekly downloads, starting at around 446 in late June and ending at approximately 239 in late September. The app's weekly revenue remained relatively stable, peaking at $15 in late June and mid-August. Active users showed a slight decline from around 3K in late June to approximately 2.4K by the end of September.
Among Us! maintained stable weekly downloads, starting at approximately 283 in late June and ending with about 329 by the end of September. The game's weekly revenue was consistent, fluctuating between $3 and $8 throughout the quarter. Active users increased from around 2.1K in late June to approximately 2.6K by the end of September.
UNO!™ saw an increase in weekly downloads, starting at around 178 in late June and peaking at approximately 389 in mid-August before declining to about 170 by the end of September. The app's weekly revenue peaked at $73 in late August. Active users also increased, starting at around 1.3K in late June and reaching approximately 1.8K in late August before declining to about 1.4K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.